I had been thinking of creating a skiller accounts, after among such joined a dunging party I was in. While the rest of us were clearing mobs out of chambers, wondering where the door for our keys were, and usually doing the normal occupation, this lvl 3 skiller went , for want of a better word, sucked up each resouce point. At the RS gold conclusion of the level, the entire celebration got"Beast Mode" title, which says"You exhibited Mod (some thing )'s stubborness by exhausting every possible source on the way into the boss." I thought, wow, being a skiller in a dung party sure has its benefits...
When I first log on RuneScape I do this regular
No need to be concerned about food, because the skiller doesn't tank... ("HEY 105, get here, we need a high level to tank the strikes, while we take no harm and catch food that is on the floor after you just tanked 10+ blows. Oh , no food for you , because we are lower level than you, we want food more even though we don't get hit". No need to worry about which boss that the party's confronting, since the skiller is not fighting. No need to worry about keys, since someone else besides the skiller is ordinarily the keyer. Free instruction of skills inside the dung. Appreciated at a party for lowering the mobs combat level. Unable to dungs. Not much usage for those benefits (grav and tome). However, this is only from 1 experience I have had. What are your general adventures as a skiller in f2p dungs? In members they have more of a use (I believe ), but from the pros listed above, it appears to me that a skiller in dunging is quite carefree function.
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